Animation Artist & Designer

From Imagination to Animation

About me
Hello there! I’m Reyna and I’m 23 years old. I chose to follow animation because as a kid I’ve always wanted to bring my dream characters to life and create my own stories out of it! Also I have to admit that I have a weak spot for horror games, trying to create my own games in my free time.

Projects
My collection of 3D models demonstrates my ability to produce complex, superior models for a range of uses, combining technical expertise with creative imagination to bring ideas to life in three dimensions.
Modeling 3D Game Props
This is my display portfolio of my 3D prop modeling work. I specialize in making lifelike and intricate 3D props for a range of media, including virtual reality environments, movies, video games, and animations. They emphasize both technical accuracy and artistic inventiveness. I have created few low-poly models for use in video games, including environment assets and props.
Modeling 3D Character
I made a low-poly character model with clothes and accessories specifically for this project. To obtain a more detailed appearance, I used different materials for texturing the model. Rigging and skinning were done in order to enable complex animations for usage in games or movies.
The process begins with understanding the client's vision, then involves gathering references and creating concept sketches. The modeling process involves creating detailed geometries, texturing, and adding details and materials. For animation models, a rigging system is created for movement and interaction.


Sculpting 3D Character
Understanding the human body structure is the most important thing for sculpting. You'll see here a high-poly character made in ZBrush for movies and games, which is in process.